/*respectively*/
uint32_t commandLength = 0; /*Store the command length*/
unsigned char *command = NULL; /*The command sent by the client as bytes, to be executed by this process*/
- unsigned char buffer[sizeof(uint32_t)]; /*This buffer is intended to store the data received from the client*/
+ unsigned char buffer[sizeof(unsigned char)]; /*This buffer is intended to store the data received from the client*/
socket = (int) arg;