+++ /dev/null
-
-Microsoft Visual Studio Solution File, Format Version 12.00
-# Visual Studio 2013
-VisualStudioVersion = 12.0.21005.1
-MinimumVisualStudioVersion = 10.0.40219.1
-Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Connect4", "Connect4\Connect4.csproj", "{A198B77B-7F7A-41EE-947C-A2AA7090EEA6}"
-EndProject
-Global
- GlobalSection(SolutionConfigurationPlatforms) = preSolution
- Debug|Any CPU = Debug|Any CPU
- Debug|ARM = Debug|ARM
- Debug|x86 = Debug|x86
- Release|Any CPU = Release|Any CPU
- Release|ARM = Release|ARM
- Release|x86 = Release|x86
- EndGlobalSection
- GlobalSection(ProjectConfigurationPlatforms) = postSolution
- {A198B77B-7F7A-41EE-947C-A2AA7090EEA6}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
- {A198B77B-7F7A-41EE-947C-A2AA7090EEA6}.Debug|Any CPU.Build.0 = Debug|Any CPU
- {A198B77B-7F7A-41EE-947C-A2AA7090EEA6}.Debug|Any CPU.Deploy.0 = Debug|Any CPU
- {A198B77B-7F7A-41EE-947C-A2AA7090EEA6}.Debug|ARM.ActiveCfg = Debug|ARM
- {A198B77B-7F7A-41EE-947C-A2AA7090EEA6}.Debug|ARM.Build.0 = Debug|ARM
- {A198B77B-7F7A-41EE-947C-A2AA7090EEA6}.Debug|ARM.Deploy.0 = Debug|ARM
- {A198B77B-7F7A-41EE-947C-A2AA7090EEA6}.Debug|x86.ActiveCfg = Debug|x86
- {A198B77B-7F7A-41EE-947C-A2AA7090EEA6}.Debug|x86.Build.0 = Debug|x86
- {A198B77B-7F7A-41EE-947C-A2AA7090EEA6}.Debug|x86.Deploy.0 = Debug|x86
- {A198B77B-7F7A-41EE-947C-A2AA7090EEA6}.Release|Any CPU.ActiveCfg = Release|Any CPU
- {A198B77B-7F7A-41EE-947C-A2AA7090EEA6}.Release|Any CPU.Build.0 = Release|Any CPU
- {A198B77B-7F7A-41EE-947C-A2AA7090EEA6}.Release|Any CPU.Deploy.0 = Release|Any CPU
- {A198B77B-7F7A-41EE-947C-A2AA7090EEA6}.Release|ARM.ActiveCfg = Release|ARM
- {A198B77B-7F7A-41EE-947C-A2AA7090EEA6}.Release|ARM.Build.0 = Release|ARM
- {A198B77B-7F7A-41EE-947C-A2AA7090EEA6}.Release|ARM.Deploy.0 = Release|ARM
- {A198B77B-7F7A-41EE-947C-A2AA7090EEA6}.Release|x86.ActiveCfg = Release|x86
- {A198B77B-7F7A-41EE-947C-A2AA7090EEA6}.Release|x86.Build.0 = Release|x86
- {A198B77B-7F7A-41EE-947C-A2AA7090EEA6}.Release|x86.Deploy.0 = Release|x86
- EndGlobalSection
- GlobalSection(SolutionProperties) = preSolution
- HideSolutionNode = FALSE
- EndGlobalSection
-EndGlobal
+++ /dev/null
-<Application
- x:Class="Connect4.App"
- xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
- xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
- xmlns:phone="clr-namespace:Microsoft.Phone.Controls;assembly=Microsoft.Phone"
- xmlns:shell="clr-namespace:Microsoft.Phone.Shell;assembly=Microsoft.Phone">
-
- <!--Application Resources-->
- <Application.Resources>
- <local:LocalizedStrings xmlns:local="clr-namespace:Connect4" x:Key="LocalizedStrings"/>
- </Application.Resources>
-
- <Application.ApplicationLifetimeObjects>
- <!--Required object that handles lifetime events for the application-->
- <shell:PhoneApplicationService
- Launching="Application_Launching" Closing="Application_Closing"
- Activated="Application_Activated" Deactivated="Application_Deactivated"/>
- </Application.ApplicationLifetimeObjects>
-
-</Application>
\ No newline at end of file
+++ /dev/null
-using System;
-using System.Diagnostics;
-using System.Resources;
-using System.Windows;
-using System.Windows.Markup;
-using System.Windows.Navigation;
-using Microsoft.Phone.Controls;
-using Microsoft.Phone.Shell;
-using Connect4.Resources;
-
-namespace Connect4
-{
- public partial class App : Application
- {
- /// <summary>
- /// Provides easy access to the root frame of the Phone Application.
- /// </summary>
- /// <returns>The root frame of the Phone Application.</returns>
- public static PhoneApplicationFrame RootFrame { get; private set; }
-
- /// <summary>
- /// Constructor for the Application object.
- /// </summary>
- public App()
- {
- // Global handler for uncaught exceptions.
- UnhandledException += Application_UnhandledException;
-
- // Standard XAML initialization
- InitializeComponent();
-
- // Phone-specific initialization
- InitializePhoneApplication();
-
- // Language display initialization
- InitializeLanguage();
-
- // Show graphics profiling information while debugging.
- if (Debugger.IsAttached)
- {
- // Display the current frame rate counters.
- Application.Current.Host.Settings.EnableFrameRateCounter = true;
-
- // Show the areas of the app that are being redrawn in each frame.
- //Application.Current.Host.Settings.EnableRedrawRegions = true;
-
- // Enable non-production analysis visualization mode,
- // which shows areas of a page that are handed off to GPU with a colored overlay.
- //Application.Current.Host.Settings.EnableCacheVisualization = true;
-
- // Prevent the screen from turning off while under the debugger by disabling
- // the application's idle detection.
- // Caution:- Use this under debug mode only. Application that disables user idle detection will continue to run
- // and consume battery power when the user is not using the phone.
- PhoneApplicationService.Current.UserIdleDetectionMode = IdleDetectionMode.Disabled;
- }
-
- }
-
- // Code to execute when the application is launching (eg, from Start)
- // This code will not execute when the application is reactivated
- private void Application_Launching(object sender, LaunchingEventArgs e)
- {
- }
-
- // Code to execute when the application is activated (brought to foreground)
- // This code will not execute when the application is first launched
- private void Application_Activated(object sender, ActivatedEventArgs e)
- {
- }
-
- // Code to execute when the application is deactivated (sent to background)
- // This code will not execute when the application is closing
- private void Application_Deactivated(object sender, DeactivatedEventArgs e)
- {
- }
-
- // Code to execute when the application is closing (eg, user hit Back)
- // This code will not execute when the application is deactivated
- private void Application_Closing(object sender, ClosingEventArgs e)
- {
- }
-
- // Code to execute if a navigation fails
- private void RootFrame_NavigationFailed(object sender, NavigationFailedEventArgs e)
- {
- if (Debugger.IsAttached)
- {
- // A navigation has failed; break into the debugger
- Debugger.Break();
- }
- }
-
- // Code to execute on Unhandled Exceptions
- private void Application_UnhandledException(object sender, ApplicationUnhandledExceptionEventArgs e)
- {
- if (Debugger.IsAttached)
- {
- // An unhandled exception has occurred; break into the debugger
- Debugger.Break();
- }
- }
-
- #region Phone application initialization
-
- // Avoid double-initialization
- private bool phoneApplicationInitialized = false;
-
- // Do not add any additional code to this method
- private void InitializePhoneApplication()
- {
- if (phoneApplicationInitialized)
- return;
-
- // Create the frame but don't set it as RootVisual yet; this allows the splash
- // screen to remain active until the application is ready to render.
- RootFrame = new PhoneApplicationFrame();
- RootFrame.Navigated += CompleteInitializePhoneApplication;
-
- // Handle navigation failures
- RootFrame.NavigationFailed += RootFrame_NavigationFailed;
-
- // Handle reset requests for clearing the backstack
- RootFrame.Navigated += CheckForResetNavigation;
-
- // Ensure we don't initialize again
- phoneApplicationInitialized = true;
- }
-
- // Do not add any additional code to this method
- private void CompleteInitializePhoneApplication(object sender, NavigationEventArgs e)
- {
- // Set the root visual to allow the application to render
- if (RootVisual != RootFrame)
- RootVisual = RootFrame;
-
- // Remove this handler since it is no longer needed
- RootFrame.Navigated -= CompleteInitializePhoneApplication;
- }
-
- private void CheckForResetNavigation(object sender, NavigationEventArgs e)
- {
- // If the app has received a 'reset' navigation, then we need to check
- // on the next navigation to see if the page stack should be reset
- if (e.NavigationMode == NavigationMode.Reset)
- RootFrame.Navigated += ClearBackStackAfterReset;
- }
-
- private void ClearBackStackAfterReset(object sender, NavigationEventArgs e)
- {
- // Unregister the event so it doesn't get called again
- RootFrame.Navigated -= ClearBackStackAfterReset;
-
- // Only clear the stack for 'new' (forward) and 'refresh' navigations
- if (e.NavigationMode != NavigationMode.New && e.NavigationMode != NavigationMode.Refresh)
- return;
-
- // For UI consistency, clear the entire page stack
- while (RootFrame.RemoveBackEntry() != null)
- {
- ; // do nothing
- }
- }
-
- #endregion
-
- // Initialize the app's font and flow direction as defined in its localized resource strings.
- //
- // To ensure that the font of your application is aligned with its supported languages and that the
- // FlowDirection for each of those languages follows its traditional direction, ResourceLanguage
- // and ResourceFlowDirection should be initialized in each resx file to match these values with that
- // file's culture. For example:
- //
- // AppResources.es-ES.resx
- // ResourceLanguage's value should be "es-ES"
- // ResourceFlowDirection's value should be "LeftToRight"
- //
- // AppResources.ar-SA.resx
- // ResourceLanguage's value should be "ar-SA"
- // ResourceFlowDirection's value should be "RightToLeft"
- //
- // For more info on localizing Windows Phone apps see http://go.microsoft.com/fwlink/?LinkId=262072.
- //
- private void InitializeLanguage()
- {
- try
- {
- // Set the font to match the display language defined by the
- // ResourceLanguage resource string for each supported language.
- //
- // Fall back to the font of the neutral language if the Display
- // language of the phone is not supported.
- //
- // If a compiler error is hit then ResourceLanguage is missing from
- // the resource file.
- RootFrame.Language = XmlLanguage.GetLanguage(AppResources.ResourceLanguage);
-
- // Set the FlowDirection of all elements under the root frame based
- // on the ResourceFlowDirection resource string for each
- // supported language.
- //
- // If a compiler error is hit then ResourceFlowDirection is missing from
- // the resource file.
- FlowDirection flow = (FlowDirection)Enum.Parse(typeof(FlowDirection), AppResources.ResourceFlowDirection);
- RootFrame.FlowDirection = flow;
- }
- catch
- {
- // If an exception is caught here it is most likely due to either
- // ResourceLangauge not being correctly set to a supported language
- // code or ResourceFlowDirection is set to a value other than LeftToRight
- // or RightToLeft.
-
- if (Debugger.IsAttached)
- {
- Debugger.Break();
- }
-
- throw;
- }
- }
- }
-}
\ No newline at end of file
+++ /dev/null
-<Deployment xmlns="http://schemas.microsoft.com/client/2007/deployment" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" EntryPointAssembly="Connect4" EntryPointType="Connect4.App" RuntimeVersion="4.7.50308.0">
- <Deployment.Parts>
- <AssemblyPart x:Name="Connect4" Source="Connect4.dll" />
- </Deployment.Parts>
-</Deployment>
\ No newline at end of file
+++ /dev/null
-<?xml version="1.0" encoding="utf-8"?>
-<Deployment xmlns="http://schemas.microsoft.com/windowsphone/2012/deployment" AppPlatformVersion="8.0">
- <DefaultLanguage xmlns="" code="en-US" />
- <App xmlns="" ProductID="{a198b77b-7f7a-41ee-947c-a2aa7090eea6}" Title="Connect4" RuntimeType="Silverlight" Version="1.0.0.0" Genre="apps.normal" Author="Connect4 author" Description="Sample description" Publisher="Connect4" PublisherID="{74ea3ca4-e0e3-4776-ba9b-06a09962aa7f}">
- <IconPath IsRelative="true" IsResource="false">Assets\ApplicationIcon.png</IconPath>
- <Capabilities>
- <Capability Name="ID_CAP_NETWORKING" />
- <Capability Name="ID_CAP_MEDIALIB_AUDIO" />
- <Capability Name="ID_CAP_MEDIALIB_PLAYBACK" />
- <Capability Name="ID_CAP_SENSORS" />
- <Capability Name="ID_CAP_WEBBROWSERCOMPONENT" />
- </Capabilities>
- <Tasks>
- <DefaultTask Name="_default" NavigationPage="MainPage.xaml" />
- </Tasks>
- <Tokens>
- <PrimaryToken TokenID="Connect4Token" TaskName="_default">
- <TemplateFlip>
- <SmallImageURI IsRelative="true" IsResource="false">Assets\Tiles\FlipCycleTileSmall.png</SmallImageURI>
- <Count>0</Count>
- <BackgroundImageURI IsRelative="true" IsResource="false">Assets\Tiles\FlipCycleTileMedium.png</BackgroundImageURI>
- <Title>Connect4</Title>
- <BackContent></BackContent>
- <BackBackgroundImageURI></BackBackgroundImageURI>
- <BackTitle></BackTitle>
- <DeviceLockImageURI></DeviceLockImageURI>
- <HasLarge></HasLarge>
- </TemplateFlip>
- </PrimaryToken>
- </Tokens>
- <ScreenResolutions>
- <ScreenResolution Name="ID_RESOLUTION_WVGA" />
- <ScreenResolution Name="ID_RESOLUTION_WXGA" />
- <ScreenResolution Name="ID_RESOLUTION_HD720P" />
- </ScreenResolutions>
- </App>
-</Deployment>
-<!-- WPSDK Version 8.0.9900 -->
+++ /dev/null
-<?xml version="1.0" encoding="utf-8"?>
-<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <PropertyGroup>
- <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
- <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
- <ProductVersion>10.0.20506</ProductVersion>
- <SchemaVersion>2.0</SchemaVersion>
- <ProjectGuid>{A198B77B-7F7A-41EE-947C-A2AA7090EEA6}</ProjectGuid>
- <ProjectTypeGuids>{C089C8C0-30E0-4E22-80C0-CE093F111A43};{fae04ec0-301f-11d3-bf4b-00c04f79efbc}</ProjectTypeGuids>
- <OutputType>Library</OutputType>
- <AppDesignerFolder>Properties</AppDesignerFolder>
- <RootNamespace>Connect4</RootNamespace>
- <AssemblyName>Connect4</AssemblyName>
- <TargetFrameworkIdentifier>WindowsPhone</TargetFrameworkIdentifier>
- <TargetFrameworkVersion>v8.0</TargetFrameworkVersion>
- <SilverlightVersion>$(TargetFrameworkVersion)</SilverlightVersion>
- <SilverlightApplication>true</SilverlightApplication>
- <SupportedCultures>
- </SupportedCultures>
- <XapOutputs>true</XapOutputs>
- <GenerateSilverlightManifest>true</GenerateSilverlightManifest>
- <XapFilename>Connect4_$(Configuration)_$(Platform).xap</XapFilename>
- <SilverlightManifestTemplate>Properties\AppManifest.xml</SilverlightManifestTemplate>
- <SilverlightAppEntry>Connect4.App</SilverlightAppEntry>
- <ValidateXaml>true</ValidateXaml>
- <MinimumVisualStudioVersion>11.0</MinimumVisualStudioVersion>
- <ThrowErrorsInValidation>true</ThrowErrorsInValidation>
- </PropertyGroup>
- <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
- <DebugSymbols>true</DebugSymbols>
- <DebugType>full</DebugType>
- <Optimize>false</Optimize>
- <OutputPath>Bin\Debug</OutputPath>
- <DefineConstants>DEBUG;TRACE;SILVERLIGHT;WINDOWS_PHONE</DefineConstants>
- <NoStdLib>true</NoStdLib>
- <NoConfig>true</NoConfig>
- <ErrorReport>prompt</ErrorReport>
- <WarningLevel>4</WarningLevel>
- </PropertyGroup>
- <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
- <DebugType>pdbonly</DebugType>
- <Optimize>true</Optimize>
- <OutputPath>Bin\Release</OutputPath>
- <DefineConstants>TRACE;SILVERLIGHT;WINDOWS_PHONE</DefineConstants>
- <NoStdLib>true</NoStdLib>
- <NoConfig>true</NoConfig>
- <ErrorReport>prompt</ErrorReport>
- <WarningLevel>4</WarningLevel>
- </PropertyGroup>
- <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
- <DebugSymbols>true</DebugSymbols>
- <DebugType>full</DebugType>
- <Optimize>false</Optimize>
- <OutputPath>Bin\x86\Debug</OutputPath>
- <DefineConstants>DEBUG;TRACE;SILVERLIGHT;WINDOWS_PHONE</DefineConstants>
- <NoStdLib>true</NoStdLib>
- <NoConfig>true</NoConfig>
- <ErrorReport>prompt</ErrorReport>
- <WarningLevel>4</WarningLevel>
- </PropertyGroup>
- <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
- <DebugType>pdbonly</DebugType>
- <Optimize>true</Optimize>
- <OutputPath>Bin\x86\Release</OutputPath>
- <DefineConstants>TRACE;SILVERLIGHT;WINDOWS_PHONE</DefineConstants>
- <NoStdLib>true</NoStdLib>
- <NoConfig>true</NoConfig>
- <ErrorReport>prompt</ErrorReport>
- <WarningLevel>4</WarningLevel>
- </PropertyGroup>
- <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|ARM' ">
- <DebugSymbols>true</DebugSymbols>
- <DebugType>full</DebugType>
- <Optimize>false</Optimize>
- <OutputPath>Bin\ARM\Debug</OutputPath>
- <DefineConstants>DEBUG;TRACE;SILVERLIGHT;WINDOWS_PHONE</DefineConstants>
- <NoStdLib>true</NoStdLib>
- <NoConfig>true</NoConfig>
- <ErrorReport>prompt</ErrorReport>
- <WarningLevel>4</WarningLevel>
- </PropertyGroup>
- <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|ARM' ">
- <DebugType>pdbonly</DebugType>
- <Optimize>true</Optimize>
- <OutputPath>Bin\ARM\Release</OutputPath>
- <DefineConstants>TRACE;SILVERLIGHT;WINDOWS_PHONE</DefineConstants>
- <NoStdLib>true</NoStdLib>
- <NoConfig>true</NoConfig>
- <ErrorReport>prompt</ErrorReport>
- <WarningLevel>4</WarningLevel>
- </PropertyGroup>
- <ItemGroup>
- <Compile Include="App.xaml.cs">
- <DependentUpon>App.xaml</DependentUpon>
- </Compile>
- <Compile Include="LocalizedStrings.cs" />
- <Compile Include="MainPage.xaml.cs">
- <DependentUpon>MainPage.xaml</DependentUpon>
- </Compile>
- <Compile Include="Properties\AssemblyInfo.cs" />
- <Compile Include="Resources\AppResources.Designer.cs">
- <AutoGen>True</AutoGen>
- <DesignTime>True</DesignTime>
- <DependentUpon>AppResources.resx</DependentUpon>
- </Compile>
- </ItemGroup>
- <ItemGroup>
- <ApplicationDefinition Include="App.xaml">
- <SubType>Designer</SubType>
- <Generator>MSBuild:Compile</Generator>
- </ApplicationDefinition>
- <Page Include="MainPage.xaml">
- <SubType>Designer</SubType>
- <Generator>MSBuild:Compile</Generator>
- </Page>
- </ItemGroup>
- <ItemGroup>
- <None Include="Properties\AppManifest.xml" />
- <None Include="Properties\WMAppManifest.xml">
- <SubType>Designer</SubType>
- </None>
- </ItemGroup>
- <ItemGroup>
- <Content Include="Assets\AlignmentGrid.png" />
- <Content Include="Assets\ApplicationIcon.png">
- <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
- </Content>
- <Content Include="Assets\Tiles\FlipCycleTileLarge.png">
- <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
- </Content>
- <Content Include="Assets\Tiles\FlipCycleTileMedium.png">
- <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
- </Content>
- <Content Include="Assets\Tiles\FlipCycleTileSmall.png">
- <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
- </Content>
- <Content Include="Assets\Tiles\IconicTileMediumLarge.png">
- <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
- </Content>
- <Content Include="Assets\Tiles\IconicTileSmall.png">
- <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
- </Content>
- </ItemGroup>
- <ItemGroup>
- <EmbeddedResource Include="Resources\AppResources.resx">
- <Generator>PublicResXFileCodeGenerator</Generator>
- <LastGenOutput>AppResources.Designer.cs</LastGenOutput>
- </EmbeddedResource>
- </ItemGroup>
- <Import Project="$(MSBuildExtensionsPath)\Microsoft\$(TargetFrameworkIdentifier)\$(TargetFrameworkVersion)\Microsoft.$(TargetFrameworkIdentifier).$(TargetFrameworkVersion).Overrides.targets" />
- <Import Project="$(MSBuildExtensionsPath)\Microsoft\$(TargetFrameworkIdentifier)\$(TargetFrameworkVersion)\Microsoft.$(TargetFrameworkIdentifier).CSharp.targets" />
- <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
- Other similar extension points exist, see Microsoft.Common.targets.
- <Target Name="BeforeBuild">
- </Target>
- <Target Name="AfterBuild">
- </Target>
- -->
- <ProjectExtensions />
-</Project>
\ No newline at end of file
+++ /dev/null
-<?xml version="1.0" encoding="utf-8"?>
-<Project ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <ProjectExtensions>
- <VisualStudio>
- <FlavorProperties GUID="{C089C8C0-30E0-4E22-80C0-CE093F111A43}">
- <SilverlightMobileCSProjectFlavor>
- <FullDeploy>False</FullDeploy>
- <DebuggerType>Managed</DebuggerType>
- <DebuggerAgentType>Managed</DebuggerAgentType>
- <Tombstone>False</Tombstone>
- </SilverlightMobileCSProjectFlavor>
- </FlavorProperties>
- </VisualStudio>
- </ProjectExtensions>
-</Project>
\ No newline at end of file
+++ /dev/null
-using Connect4.Resources;
-
-namespace Connect4
-{
- /// <summary>
- /// Provides access to string resources.
- /// </summary>
- public class LocalizedStrings
- {
- private static AppResources _localizedResources = new AppResources();
-
- public AppResources LocalizedResources { get { return _localizedResources; } }
- }
-}
\ No newline at end of file
+++ /dev/null
-<phone:PhoneApplicationPage
- x:Class="Connect4.MainPage"
- xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
- xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
- xmlns:phone="clr-namespace:Microsoft.Phone.Controls;assembly=Microsoft.Phone"
- xmlns:shell="clr-namespace:Microsoft.Phone.Shell;assembly=Microsoft.Phone"
- xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
- xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
- mc:Ignorable="d"
- FontFamily="{StaticResource PhoneFontFamilyNormal}"
- FontSize="{StaticResource PhoneFontSizeNormal}"
- Foreground="{StaticResource PhoneForegroundBrush}"
- SupportedOrientations="Portrait" Orientation="Portrait"
- shell:SystemTray.IsVisible="True">
-
- <!--LayoutRoot is the root grid where all page content is placed-->
- <Grid x:Name="LayoutRoot" Background="Transparent">
- <Grid.RowDefinitions>
- <RowDefinition Height="Auto"/>
- <RowDefinition Height="*"/>
- </Grid.RowDefinitions>
-
- <!-- LOCALIZATION NOTE:
- To localize the displayed strings copy their values to appropriately named
- keys in the app's neutral language resource file (AppResources.resx) then
- replace the hard-coded text value between the attributes' quotation marks
- with the binding clause whose path points to that string name.
-
- For example:
-
- Text="{Binding Path=LocalizedResources.ApplicationTitle, Source={StaticResource LocalizedStrings}}"
-
- This binding points to the template's string resource named "ApplicationTitle".
-
- Adding supported languages in the Project Properties tab will create a
- new resx file per language that can carry the translated values of your
- UI strings. The binding in these examples will cause the value of the
- attributes to be drawn from the .resx file that matches the
- CurrentUICulture of the app at run time.
- -->
-
- <!--TitlePanel contains the name of the application and page title-->
- <StackPanel x:Name="TitlePanel" Grid.Row="0" Margin="12,17,0,28">
- <TextBlock Style="{StaticResource PhoneTextNormalStyle}" Margin="0,0,12,0" HorizontalAlignment="Right" Width="444" Height="35">
- <Run Text="CONNECT4"/>
- <LineBreak/>
- <Run/>
- </TextBlock>
- </StackPanel>
-
- <!--ContentPanel - place additional content here-->
- <Grid x:Name="ContentPanel" Grid.Row="1" Margin="12,0,12,0">
- <Canvas x:Name="Connect4Canvas" HorizontalAlignment="Center" Height="614" Margin="10,24,17,50" VerticalAlignment="Center" Width="429"/>
-
- </Grid>
-
- <!--Uncomment to see an alignment grid to help ensure your controls are
- aligned on common boundaries. The image has a top margin of -32px to
- account for the System Tray. Set this to 0 (or remove the margin altogether)
- if the System Tray is hidden.
-
- Before shipping remove this XAML and the image itself.-->
- <!--<Image Source="/Assets/AlignmentGrid.png" VerticalAlignment="Top" Height="800" Width="480" Margin="0,-32,0,0" Grid.Row="0" Grid.RowSpan="2" IsHitTestVisible="False" />-->
- </Grid>
-
-</phone:PhoneApplicationPage>
\ No newline at end of file
+++ /dev/null
-using System;
-using System.Collections.Generic;
-using System.Linq;
-using System.Net;
-using System.Windows;
-using System.Windows.Controls;
-using System.Windows.Navigation;
-using Microsoft.Phone.Controls;
-using Microsoft.Phone.Shell;
-using Connect4.Resources;
-
-namespace Connect4
-{
- public partial class MainPage : PhoneApplicationPage
- {
- // Constructor
- public MainPage()
- {
- InitializeComponent();
-
- // Sample code to localize the ApplicationBar
- //BuildLocalizedApplicationBar();
- }
-
- // Sample code for building a localized ApplicationBar
- //private void BuildLocalizedApplicationBar()
- //{
- // // Set the page's ApplicationBar to a new instance of ApplicationBar.
- // ApplicationBar = new ApplicationBar();
-
- // // Create a new button and set the text value to the localized string from AppResources.
- // ApplicationBarIconButton appBarButton = new ApplicationBarIconButton(new Uri("/Assets/AppBar/appbar.add.rest.png", UriKind.Relative));
- // appBarButton.Text = AppResources.AppBarButtonText;
- // ApplicationBar.Buttons.Add(appBarButton);
-
- // // Create a new menu item with the localized string from AppResources.
- // ApplicationBarMenuItem appBarMenuItem = new ApplicationBarMenuItem(AppResources.AppBarMenuItemText);
- // ApplicationBar.MenuItems.Add(appBarMenuItem);
- //}
- }
-}
\ No newline at end of file
+++ /dev/null
-<Deployment xmlns="http://schemas.microsoft.com/client/2007/deployment"
- xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
->
- <Deployment.Parts>
- </Deployment.Parts>
-</Deployment>
+++ /dev/null
-using System.Reflection;
-using System.Runtime.CompilerServices;
-using System.Runtime.InteropServices;
-using System.Resources;
-
-// General Information about an assembly is controlled through the following
-// set of attributes. Change these attribute values to modify the information
-// associated with an assembly.
-[assembly: AssemblyTitle("Connect4")]
-[assembly: AssemblyDescription("")]
-[assembly: AssemblyConfiguration("")]
-[assembly: AssemblyCompany("")]
-[assembly: AssemblyProduct("Connect4")]
-[assembly: AssemblyCopyright("Copyright © 2014")]
-[assembly: AssemblyTrademark("")]
-[assembly: AssemblyCulture("")]
-
-// Setting ComVisible to false makes the types in this assembly not visible
-// to COM components. If you need to access a type in this assembly from
-// COM, set the ComVisible attribute to true on that type.
-[assembly: ComVisible(false)]
-
-// The following GUID is for the ID of the typelib if this project is exposed to COM
-[assembly: Guid("cdb389e0-a3ce-44db-87bc-dc3a4c559d2b")]
-
-// Version information for an assembly consists of the following four values:
-//
-// Major Version
-// Minor Version
-// Build Number
-// Revision
-//
-// You can specify all the values or you can default the Revision and Build Numbers
-// by using the '*' as shown below:
-[assembly: AssemblyVersion("1.0.0.0")]
-[assembly: AssemblyFileVersion("1.0.0.0")]
-[assembly: NeutralResourcesLanguageAttribute("en-US")]
+++ /dev/null
-<?xml version="1.0" encoding="utf-8"?>
-
-<Deployment xmlns="http://schemas.microsoft.com/windowsphone/2012/deployment" AppPlatformVersion="8.0">
- <DefaultLanguage xmlns="" code="en-US"/>
- <App xmlns="" ProductID="{a198b77b-7f7a-41ee-947c-a2aa7090eea6}" Title="Connect4" RuntimeType="Silverlight" Version="1.0.0.0" Genre="apps.normal" Author="Connect4 author" Description="Sample description" Publisher="Connect4" PublisherID="{74ea3ca4-e0e3-4776-ba9b-06a09962aa7f}">
- <IconPath IsRelative="true" IsResource="false">Assets\ApplicationIcon.png</IconPath>
- <Capabilities>
- <Capability Name="ID_CAP_NETWORKING"/>
- <Capability Name="ID_CAP_MEDIALIB_AUDIO"/>
- <Capability Name="ID_CAP_MEDIALIB_PLAYBACK"/>
- <Capability Name="ID_CAP_SENSORS"/>
- <Capability Name="ID_CAP_WEBBROWSERCOMPONENT"/>
- </Capabilities>
- <Tasks>
- <DefaultTask Name ="_default" NavigationPage="MainPage.xaml"/>
- </Tasks>
- <Tokens>
- <PrimaryToken TokenID="Connect4Token" TaskName="_default">
- <TemplateFlip>
- <SmallImageURI IsRelative="true" IsResource="false">Assets\Tiles\FlipCycleTileSmall.png</SmallImageURI>
- <Count>0</Count>
- <BackgroundImageURI IsRelative="true" IsResource="false">Assets\Tiles\FlipCycleTileMedium.png</BackgroundImageURI>
- <Title>Connect4</Title>
- <BackContent></BackContent>
- <BackBackgroundImageURI></BackBackgroundImageURI>
- <BackTitle></BackTitle>
- <DeviceLockImageURI></DeviceLockImageURI>
- <HasLarge></HasLarge>
- </TemplateFlip>
- </PrimaryToken>
- </Tokens>
- <ScreenResolutions>
- <ScreenResolution Name="ID_RESOLUTION_WVGA"/>
- <ScreenResolution Name="ID_RESOLUTION_WXGA"/>
- <ScreenResolution Name="ID_RESOLUTION_HD720P"/>
- </ScreenResolutions>
- </App>
-</Deployment>
\ No newline at end of file
+++ /dev/null
-//------------------------------------------------------------------------------
-// <auto-generated>
-// This code was generated by a tool.
-// Runtime Version:4.0.30319.17626
-//
-// Changes to this file may cause incorrect behavior and will be lost if
-// the code is regenerated.
-// </auto-generated>
-//------------------------------------------------------------------------------
-
-namespace Connect4.Resources
-{
- using System;
-
-
- /// <summary>
- /// A strongly-typed resource class, for looking up localized strings, etc.
- /// </summary>
- // This class was auto-generated by the StronglyTypedResourceBuilder
- // class via a tool like ResGen or Visual Studio.
- // To add or remove a member, edit your .ResX file then rerun ResGen
- // with the /str option, or rebuild your VS project.
- [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
- [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
- [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
- public class AppResources
- {
-
- private static global::System.Resources.ResourceManager resourceMan;
-
- private static global::System.Globalization.CultureInfo resourceCulture;
-
- [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
- internal AppResources()
- {
- }
-
- /// <summary>
- /// Returns the cached ResourceManager instance used by this class.
- /// </summary>
- [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
- public static global::System.Resources.ResourceManager ResourceManager
- {
- get
- {
- if (object.ReferenceEquals(resourceMan, null))
- {
- global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Connect4.Resources.AppResources", typeof(AppResources).Assembly);
- resourceMan = temp;
- }
- return resourceMan;
- }
- }
-
- /// <summary>
- /// Overrides the current thread's CurrentUICulture property for all
- /// resource lookups using this strongly typed resource class.
- /// </summary>
- [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
- public static global::System.Globalization.CultureInfo Culture
- {
- get
- {
- return resourceCulture;
- }
- set
- {
- resourceCulture = value;
- }
- }
-
- /// <summary>
- /// Looks up a localized string similar to LeftToRight.
- /// </summary>
- public static string ResourceFlowDirection
- {
- get
- {
- return ResourceManager.GetString("ResourceFlowDirection", resourceCulture);
- }
- }
-
- /// <summary>
- /// Looks up a localized string similar to us-EN.
- /// </summary>
- public static string ResourceLanguage
- {
- get
- {
- return ResourceManager.GetString("ResourceLanguage", resourceCulture);
- }
- }
-
- /// <summary>
- /// Looks up a localized string similar to MY APPLICATION.
- /// </summary>
- public static string ApplicationTitle
- {
- get
- {
- return ResourceManager.GetString("ApplicationTitle", resourceCulture);
- }
- }
-
- /// <summary>
- /// Looks up a localized string similar to button.
- /// </summary>
- public static string AppBarButtonText
- {
- get
- {
- return ResourceManager.GetString("AppBarButtonText", resourceCulture);
- }
- }
-
- /// <summary>
- /// Looks up a localized string similar to menu item.
- /// </summary>
- public static string AppBarMenuItemText
- {
- get
- {
- return ResourceManager.GetString("AppBarMenuItemText", resourceCulture);
- }
- }
- }
-}
+++ /dev/null
-<?xml version="1.0" encoding="utf-8"?>
-<root>
- <!--
- Microsoft ResX Schema
-
- Version 2.0
-
- The primary goals of this format is to allow a simple XML format
- that is mostly human readable. The generation and parsing of the
- various data types are done through the TypeConverter classes
- associated with the data types.
-
- Example:
-
- ... ado.net/XML headers & schema ...
- <resheader name="resmimetype">text/microsoft-resx</resheader>
- <resheader name="version">2.0</resheader>
- <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
- <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
- <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
- <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
- <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
- <value>[base64 mime encoded serialized .NET Framework object]</value>
- </data>
- <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
- <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
- <comment>This is a comment</comment>
- </data>
-
- There are any number of "resheader" rows that contain simple
- name/value pairs.
-
- Each data row contains a name, and value. The row also contains a
- type or mimetype. Type corresponds to a .NET class that support
- text/value conversion through the TypeConverter architecture.
- Classes that don't support this are serialized and stored with the
- mimetype set.
-
- The mimetype is used for serialized objects, and tells the
- ResXResourceReader how to depersist the object. This is currently not
- extensible. For a given mimetype the value must be set accordingly:
-
- Note - application/x-microsoft.net.object.binary.base64 is the format
- that the ResXResourceWriter will generate, however the reader can
- read any of the formats listed below.
-
- mimetype: application/x-microsoft.net.object.binary.base64
- value : The object must be serialized with
- : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
- : and then encoded with base64 encoding.
-
- mimetype: application/x-microsoft.net.object.soap.base64
- value : The object must be serialized with
- : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
- : and then encoded with base64 encoding.
-
- mimetype: application/x-microsoft.net.object.bytearray.base64
- value : The object must be serialized into a byte array
- : using a System.ComponentModel.TypeConverter
- : and then encoded with base64 encoding.
- -->
- <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
- <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
- <xsd:element name="root" msdata:IsDataSet="true">
- <xsd:complexType>
- <xsd:choice maxOccurs="unbounded">
- <xsd:element name="metadata">
- <xsd:complexType>
- <xsd:sequence>
- <xsd:element name="value" type="xsd:string" minOccurs="0" />
- </xsd:sequence>
- <xsd:attribute name="name" use="required" type="xsd:string" />
- <xsd:attribute name="type" type="xsd:string" />
- <xsd:attribute name="mimetype" type="xsd:string" />
- <xsd:attribute ref="xml:space" />
- </xsd:complexType>
- </xsd:element>
- <xsd:element name="assembly">
- <xsd:complexType>
- <xsd:attribute name="alias" type="xsd:string" />
- <xsd:attribute name="name" type="xsd:string" />
- </xsd:complexType>
- </xsd:element>
- <xsd:element name="data">
- <xsd:complexType>
- <xsd:sequence>
- <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
- <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
- </xsd:sequence>
- <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
- <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
- <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
- <xsd:attribute ref="xml:space" />
- </xsd:complexType>
- </xsd:element>
- <xsd:element name="resheader">
- <xsd:complexType>
- <xsd:sequence>
- <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
- </xsd:sequence>
- <xsd:attribute name="name" type="xsd:string" use="required" />
- </xsd:complexType>
- </xsd:element>
- </xsd:choice>
- </xsd:complexType>
- </xsd:element>
- </xsd:schema>
- <resheader name="resmimetype">
- <value>text/microsoft-resx</value>
- </resheader>
- <resheader name="version">
- <value>2.0</value>
- </resheader>
- <resheader name="reader">
- <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
- </resheader>
- <resheader name="writer">
- <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
- </resheader>
- <data name="ResourceFlowDirection" xml:space="preserve">
- <value>LeftToRight</value>
- <comment>Controls the FlowDirection for all elements in the RootFrame. Set to the traditional direction of this resource file's language</comment>
- </data>
- <data name="ResourceLanguage" xml:space="preserve">
- <value>en-US</value>
- <comment>Controls the Language and ensures that the font for all elements in the RootFrame aligns with the app's language. Set to the language code of this resource file's language.</comment>
- </data>
- <data name="ApplicationTitle" xml:space="preserve">
- <value>MY APPLICATION</value>
- </data>
- <data name="AppBarButtonText" xml:space="preserve">
- <value>add</value>
- </data>
- <data name="AppBarMenuItemText" xml:space="preserve">
- <value>Menu Item</value>
- </data>
-</root>
\ No newline at end of file
+++ /dev/null
-#pragma checksum "C:\Users\Gustavo\Source\Repos\CSharpForFun\WindowsPhone\Connect4\Connect4\App.xaml" "{406ea660-64cf-4c82-b6f0-42d48172a799}" "3C38ADCE94D4791A3849BE296468B5E3"
-//------------------------------------------------------------------------------
-// <auto-generated>
-// This code was generated by a tool.
-// Runtime Version:4.0.30319.34003
-//
-// Changes to this file may cause incorrect behavior and will be lost if
-// the code is regenerated.
-// </auto-generated>
-//------------------------------------------------------------------------------
-
-using System;
-using System.Windows;
-using System.Windows.Automation;
-using System.Windows.Automation.Peers;
-using System.Windows.Automation.Provider;
-using System.Windows.Controls;
-using System.Windows.Controls.Primitives;
-using System.Windows.Data;
-using System.Windows.Documents;
-using System.Windows.Ink;
-using System.Windows.Input;
-using System.Windows.Interop;
-using System.Windows.Markup;
-using System.Windows.Media;
-using System.Windows.Media.Animation;
-using System.Windows.Media.Imaging;
-using System.Windows.Resources;
-using System.Windows.Shapes;
-using System.Windows.Threading;
-
-
-namespace Connect4 {
-
-
- public partial class App : System.Windows.Application {
-
- private bool _contentLoaded;
-
- /// <summary>
- /// InitializeComponent
- /// </summary>
- [System.Diagnostics.DebuggerNonUserCodeAttribute()]
- public void InitializeComponent() {
- if (_contentLoaded) {
- return;
- }
- _contentLoaded = true;
- System.Windows.Application.LoadComponent(this, new System.Uri("/Connect4;component/App.xaml", System.UriKind.Relative));
- }
- }
-}
-
+++ /dev/null
-#pragma checksum "C:\Users\Gustavo\Source\Repos\CSharpForFun\WindowsPhone\Connect4\Connect4\App.xaml" "{406ea660-64cf-4c82-b6f0-42d48172a799}" "274996EE3683B3470A7A7610F0C81865"
-//------------------------------------------------------------------------------
-// <auto-generated>
-// This code was generated by a tool.
-// Runtime Version:4.0.30319.34003
-//
-// Changes to this file may cause incorrect behavior and will be lost if
-// the code is regenerated.
-// </auto-generated>
-//------------------------------------------------------------------------------
-
-using System;
-using System.Windows;
-using System.Windows.Automation;
-using System.Windows.Automation.Peers;
-using System.Windows.Automation.Provider;
-using System.Windows.Controls;
-using System.Windows.Controls.Primitives;
-using System.Windows.Data;
-using System.Windows.Documents;
-using System.Windows.Ink;
-using System.Windows.Input;
-using System.Windows.Interop;
-using System.Windows.Markup;
-using System.Windows.Media;
-using System.Windows.Media.Animation;
-using System.Windows.Media.Imaging;
-using System.Windows.Resources;
-using System.Windows.Shapes;
-using System.Windows.Threading;
-
-
-namespace Connect4 {
-
-
- public partial class App : System.Windows.Application {
-
- private bool _contentLoaded;
-
- /// <summary>
- /// InitializeComponent
- /// </summary>
- [System.Diagnostics.DebuggerNonUserCodeAttribute()]
- public void InitializeComponent() {
- if (_contentLoaded) {
- return;
- }
- _contentLoaded = true;
- System.Windows.Application.LoadComponent(this, new System.Uri("/Connect4;component/App.xaml", System.UriKind.Relative));
- }
- }
-}
-
+++ /dev/null
-C:\Users\Gustavo\Source\Repos\CSharpForFun\WindowsPhone\Connect4\Connect4\Bin\Debug\Assets\ApplicationIcon.png
-C:\Users\Gustavo\Source\Repos\CSharpForFun\WindowsPhone\Connect4\Connect4\Bin\Debug\Assets\Tiles\FlipCycleTileLarge.png
-C:\Users\Gustavo\Source\Repos\CSharpForFun\WindowsPhone\Connect4\Connect4\Bin\Debug\Assets\Tiles\FlipCycleTileMedium.png
-C:\Users\Gustavo\Source\Repos\CSharpForFun\WindowsPhone\Connect4\Connect4\Bin\Debug\Assets\Tiles\FlipCycleTileSmall.png
-C:\Users\Gustavo\Source\Repos\CSharpForFun\WindowsPhone\Connect4\Connect4\Bin\Debug\Assets\Tiles\IconicTileMediumLarge.png
-C:\Users\Gustavo\Source\Repos\CSharpForFun\WindowsPhone\Connect4\Connect4\Bin\Debug\Assets\Tiles\IconicTileSmall.png
-C:\Users\Gustavo\Source\Repos\CSharpForFun\WindowsPhone\Connect4\Connect4\Bin\Debug\Connect4.dll
-C:\Users\Gustavo\Source\Repos\CSharpForFun\WindowsPhone\Connect4\Connect4\Bin\Debug\Connect4.pdb
-C:\Users\Gustavo\Source\Repos\CSharpForFun\WindowsPhone\Connect4\Connect4\Bin\Debug\AppManifest.xaml
-C:\Users\Gustavo\Source\Repos\CSharpForFun\WindowsPhone\Connect4\Connect4\Bin\Debug\Properties\WMAppManifest.xml
-C:\Users\Gustavo\Source\Repos\CSharpForFun\WindowsPhone\Connect4\Connect4\Bin\Debug\Connect4_Debug_AnyCPU.xap
-C:\Users\Gustavo\Source\Repos\CSharpForFun\WindowsPhone\Connect4\Connect4\obj\Debug\App.g.cs
-C:\Users\Gustavo\Source\Repos\CSharpForFun\WindowsPhone\Connect4\Connect4\obj\Debug\MainPage.g.cs
-C:\Users\Gustavo\Source\Repos\CSharpForFun\WindowsPhone\Connect4\Connect4\obj\Debug\Connect4.g.resources
-C:\Users\Gustavo\Source\Repos\CSharpForFun\WindowsPhone\Connect4\Connect4\obj\Debug\Connect4.Resources.AppResources.resources
-C:\Users\Gustavo\Source\Repos\CSharpForFun\WindowsPhone\Connect4\Connect4\obj\Debug\Connect4.csproj.GenerateResource.Cache
-C:\Users\Gustavo\Source\Repos\CSharpForFun\WindowsPhone\Connect4\Connect4\obj\Debug\Connect4.dll
-C:\Users\Gustavo\Source\Repos\CSharpForFun\WindowsPhone\Connect4\Connect4\obj\Debug\Connect4.pdb
-C:\Users\Gustavo\Source\Repos\CSharpForFun\WindowsPhone\Connect4\Connect4\obj\Debug\XapCacheFile.xml
+++ /dev/null
-#pragma checksum "C:\Users\Gustavo\Source\Repos\CSharpForFun\WindowsPhone\Connect4\Connect4\MainPage.xaml" "{406ea660-64cf-4c82-b6f0-42d48172a799}" "F1E5F5953BEBBB28C6BE6AD8D5F2FED4"
-//------------------------------------------------------------------------------
-// <auto-generated>
-// This code was generated by a tool.
-// Runtime Version:4.0.30319.34003
-//
-// Changes to this file may cause incorrect behavior and will be lost if
-// the code is regenerated.
-// </auto-generated>
-//------------------------------------------------------------------------------
-
-using Microsoft.Phone.Controls;
-using System;
-using System.Windows;
-using System.Windows.Automation;
-using System.Windows.Automation.Peers;
-using System.Windows.Automation.Provider;
-using System.Windows.Controls;
-using System.Windows.Controls.Primitives;
-using System.Windows.Data;
-using System.Windows.Documents;
-using System.Windows.Ink;
-using System.Windows.Input;
-using System.Windows.Interop;
-using System.Windows.Markup;
-using System.Windows.Media;
-using System.Windows.Media.Animation;
-using System.Windows.Media.Imaging;
-using System.Windows.Resources;
-using System.Windows.Shapes;
-using System.Windows.Threading;
-
-
-namespace Connect4 {
-
-
- public partial class MainPage : Microsoft.Phone.Controls.PhoneApplicationPage {
-
- internal System.Windows.Controls.Grid LayoutRoot;
-
- internal System.Windows.Controls.StackPanel TitlePanel;
-
- internal System.Windows.Controls.Grid ContentPanel;
-
- internal System.Windows.Controls.Canvas Connect4Canvas;
-
- private bool _contentLoaded;
-
- /// <summary>
- /// InitializeComponent
- /// </summary>
- [System.Diagnostics.DebuggerNonUserCodeAttribute()]
- public void InitializeComponent() {
- if (_contentLoaded) {
- return;
- }
- _contentLoaded = true;
- System.Windows.Application.LoadComponent(this, new System.Uri("/Connect4;component/MainPage.xaml", System.UriKind.Relative));
- this.LayoutRoot = ((System.Windows.Controls.Grid)(this.FindName("LayoutRoot")));
- this.TitlePanel = ((System.Windows.Controls.StackPanel)(this.FindName("TitlePanel")));
- this.ContentPanel = ((System.Windows.Controls.Grid)(this.FindName("ContentPanel")));
- this.Connect4Canvas = ((System.Windows.Controls.Canvas)(this.FindName("Connect4Canvas")));
- }
- }
-}
-
+++ /dev/null
-#pragma checksum "C:\Users\Gustavo\Source\Repos\CSharpForFun\WindowsPhone\Connect4\Connect4\MainPage.xaml" "{406ea660-64cf-4c82-b6f0-42d48172a799}" "FFE38BEADC62DD370CEFF152BC32780C"
-//------------------------------------------------------------------------------
-// <auto-generated>
-// This code was generated by a tool.
-// Runtime Version:4.0.30319.34003
-//
-// Changes to this file may cause incorrect behavior and will be lost if
-// the code is regenerated.
-// </auto-generated>
-//------------------------------------------------------------------------------
-
-using Microsoft.Phone.Controls;
-using System;
-using System.Windows;
-using System.Windows.Automation;
-using System.Windows.Automation.Peers;
-using System.Windows.Automation.Provider;
-using System.Windows.Controls;
-using System.Windows.Controls.Primitives;
-using System.Windows.Data;
-using System.Windows.Documents;
-using System.Windows.Ink;
-using System.Windows.Input;
-using System.Windows.Interop;
-using System.Windows.Markup;
-using System.Windows.Media;
-using System.Windows.Media.Animation;
-using System.Windows.Media.Imaging;
-using System.Windows.Resources;
-using System.Windows.Shapes;
-using System.Windows.Threading;
-
-
-namespace Connect4 {
-
-
- public partial class MainPage : Microsoft.Phone.Controls.PhoneApplicationPage {
-
- internal System.Windows.Controls.Grid LayoutRoot;
-
- internal System.Windows.Controls.StackPanel TitlePanel;
-
- internal System.Windows.Controls.Grid ContentPanel;
-
- internal System.Windows.Controls.Canvas Connect4Canvas;
-
- private bool _contentLoaded;
-
- /// <summary>
- /// InitializeComponent
- /// </summary>
- [System.Diagnostics.DebuggerNonUserCodeAttribute()]
- public void InitializeComponent() {
- if (_contentLoaded) {
- return;
- }
- _contentLoaded = true;
- System.Windows.Application.LoadComponent(this, new System.Uri("/Connect4;component/MainPage.xaml", System.UriKind.Relative));
- this.LayoutRoot = ((System.Windows.Controls.Grid)(this.FindName("LayoutRoot")));
- this.TitlePanel = ((System.Windows.Controls.StackPanel)(this.FindName("TitlePanel")));
- this.ContentPanel = ((System.Windows.Controls.Grid)(this.FindName("ContentPanel")));
- this.Connect4Canvas = ((System.Windows.Controls.Canvas)(this.FindName("Connect4Canvas")));
- }
- }
-}
-
+++ /dev/null
-<xapCache source="C:\Users\Gustavo\Source\Repos\CSharpForFun\WindowsPhone\Connect4\Connect4\Bin\Debug\Connect4_Debug_AnyCPU.xap" wasSigned="False" wasTritonized="False" certificateThumbprint="" TimeStampUrl="" signKeyFile="" signKeyPassword="" lastWriteTime="04/01/2014 2:20:19">
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\ No newline at end of file